Flip a House Properties: Named House List and Tier Notes
A community-collected list of named Flip a House properties, from the Starter House to the Mansion, with high-level tier notes and general unlock gating.
The named properties in Flip a House run from the Starter House up to the Mansion. This is a community-collected list rather than an official developer publication, and property names, tiers, and requirements have moved between patches.
Named property ladder and tier notes
Checklist
- Starter house
Small floor plan, light dirt, tiny buyer pool. The tutorial flip that pays for your first tool upgrade.
- Countryside house
A step up in room count and sale value, and the first property where a floor-clearing vacuum noticeably matters.
- Modern House
Larger open-plan rooms with more surfaces to scrub. Reported as unlockable early with Robux or earned through the normal level path.
- Penthouse
High-value listing with premium buyers and a heavy cleaning load. Rewards players who already own a level 17 vacuum.
- Mansion
The biggest property in the game: many rooms, long wall runs and the richest buyers. Needs endgame gear to finish in reasonable time.
Property tier ranking and unlock-pass note
Cleaner level opens up bigger listings, and each tier brings more rooms, a heavier cleaning load and richer buyers. The ladder runs from the Starter House (small, lightly soiled, smallest buyer pool) up through the Countryside House, the Modern House (reported as the first property where a floor-clearing vacuum visibly changes clear time), the Penthouse (premium buyers, needs a level 17 vacuum), to the Mansion (largest floor plan, richest buyer pool, endgame gear only). Each property is described as having an Early and a Standard unlock pass, so you can buy your way in or wait for the requirements and unlock it for free.
General property gating by cleaner level, earnings, and renovation count
The house progression system gates every property behind a combination of cleaner level, total earnings, and sometimes completed renovation count. Early properties unlock quickly, but late game houses demand a much higher cumulative investment before they appear. The jump from mid-game to late game houses is the steepest part of the curve, and players report the cleaner level requirement accelerates sharply after level 7. The game does not display future unlock requirements, so players often discover the next house only after accidentally meeting its conditions.
Reported tier bands:
- Starter Homes — cleaner level 1-3, low cash, single-room focus
- Mid-Game Houses — cleaner level 4-7, moderate cash, multi-room basic layout
- Late Game Houses — cleaner level 8+, high cash, full interior overhaul
- Luxury Estates — cleaner level 12+, very high cash, multi-floor premium finishes
Property value tiers and their profit character
This is a source-reported general framework, not confirmed per-property data.
Comparison
| Value Tier | Purchase Cost Range | Typical Profit Margin | Buyer Offer Ceiling |
|---|---|---|---|
| Tier 1 (Starter) | $500 - $1,500 | 20-35% | Low |
| Tier 2 (Standard) | $2,000 - $5,000 | 30-45% | Moderate |
| Tier 3 (Premium) | $6,000 - $12,000 | 40-55% | High |
| Tier 4 (Luxury) | $15,000+ | 50-70% | Very High |
Higher tiers introduce new stain types, larger floor plans, and stricter buyer quality thresholds; a Tier 4 buyer will reject imperfections a Tier 1 buyer would accept.
Source-reported starter property variants
These starter labels come from community reporting and may overlap with or differ from the named ladder above.
Data table
- Starter Property
- Small Apartment
- Room Count
- 2-3
- Cleaning Difficulty
- Low
- Resale Value
- Low
- Recommended?
- Yes - fast flips
- Starter Property
- Suburban House
- Room Count
- 4-5
- Cleaning Difficulty
- Moderate
- Resale Value
- Moderate
- Recommended?
- Yes - balanced
- Starter Property
- Old Farmhouse
- Room Count
- 5-6
- Cleaning Difficulty
- High
- Resale Value
- Moderate
- Recommended?
- No - too slow early
- Starter Property
- Compact Studio
- Room Count
- 1-2
- Cleaning Difficulty
- Very Low
- Resale Value
- Very Low
- Recommended?
- No - profit too thin
Small Apartment and Suburban House are flagged as the best early choices because they offer enough profit without overwhelming new players with cleaning time.
What the opening flip looks like in gameplay
A first-flip walkthrough describes being sent to a bungalow house as the opening property, working trash into the dumpster, vacuuming floors, scrubbing walls, then furnishing with a bed, chair, table and sink, kitchen appliances, a TV and lamps before selling. The house value was stated as 39 and the buyer offer 42,000, which the player accepted.
How properties connect to the larger progression
Cleaner level gates access to larger and more profitable houses, creating a feedback loop: level up to unlock a bigger house, flip that house for more XP, level up again. Each new house category offers more XP potential, and leveling gates access to larger properties. The loop is described as: take over a neglected property, clear trash, clean and repair every room, then furnish it to raise its value before selling it for profit, with each successful flip funding better gear and access to bigger houses for up to four players.
The store description frames it the same way: the owner ran off and left you the dirtiest house on the block; scrub it, fix it, fill it with furniture, and sell it for big money, then do it again on a bigger house with better gear and friends along for the ride. Steps listed: clean out the trash, vacuum and scrub every room, fill it with furniture to raise the price, sell it for big money, unlock better gear, flip bigger houses to bigger buyers.
What to check in-game
Different community sources name different property sets — one lists Starter House, Countryside House, Modern House, Penthouse and Mansion, while another lists Small Apartment, Suburban House, Old Farmhouse and Compact Studio as starter choices, and gameplay footage refers to a "bungalow" house. These may be overlapping or inconsistent community labels rather than a single confirmed list.
Unlock wording is also inconsistent: the Modern House is described as unlockable early with Robux or through the normal level path, while property unlocks are elsewhere described as gated by cleaner level, total earnings, and renovation count. Because the game is patched often and tool costs, unlock levels, and property requirements have moved during the first months of release, recheck the current property list and unlock requirements in-game after any update.
